DRL > Bug Reports
Um, I thought the teleporter blockage problem was fixed...
Zeb:
On a relevant note to the acid/lava blockage problem, I keep getting levels in which I start on one side of the map, with the stairs on the other side and a massive vertical column of either acid or lava blocking my way. I had hoped that this would be changed on the beta but apparently not.
It's really unfair if you're in an earlier level and you can't cross without dying. Such situations caused all five of my "killed by something unknown" deaths in 9.8.5.
Jered Cain:
I wonder how sure we are that there's an actual problem. Maybe now every time a teleporter spawns in a corridor, it'll teleport you in a way that you'll eventually be able to get back?
Kornel Kisielewicz:
Wierd, this realy should have been fixed. I'll take a look.
TFoN:
I'm not sure, but aren't boots useless in acid? It causes the minimum 1 point of damage in all cases anyway, as far as I've noticed.
BDR:
IIRC, plasteel boots are the only kind of boots that completely prevent acid damage, so yes, anything less would be useless. Other boots do reduce lava damage, but only plasteel boots reduce the damage down to 1 per step/action and that's the same amount as acid without boots.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version