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Messages - Potman

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31
Requests For Features / Re: Flavour text for assemblies
« on: April 13, 2011, 13:55 »
Speedloader Pistol: "Now you can concentrate on more important things. Like shooting."
Gatling Gun: "The genuine classic."
Tactical Armor: "Straight from R&D, it's almost as if you weren't wearing a thing."
Tactical Boots: "So much easier to run these stone passages with some comfy footwear!"
High Power Weapon: "Quality over Quantity!"

Double Chainsaw: "Two blades is always better than one."
Storm Bolter Pistol: "The standard arms for the true Terminator."
Assault Cannon: "It costs 400,000 dollars to fire this weapon for 12 seconds."
Gravity Boots: "Woah, where did the ground go?!"
Plasmatic Sharpnel: "Ballistic ammo is so last century."

Biggest Fucking Gun: "When you absolutely, positively, need to clear out everything around hundred miles."

32
Requests For Features / Infinite Arena
« on: April 13, 2011, 12:42 »
Fighting through three rounds is enough to have been considered beating the challenge, will grant the same rewards it used to, and is still all that is needed for the Arena Master to show up personally in the Chained Court. But why stop there? Surely the devil would not let someone go from his colosseum of blood so easily, not when the crowds demand more entertainment? Would he not much rather tempt the mortal warrior that has so skillfully slaughtered his demons, flatter his might and see if he could keep him for one more round... and another... and another...

Getting tired yet? Yes, you must be, after all this destruction, but certainly such a mighty marine could handle one more round! Each round brings out more and more enemies, each deadlier than before - up to and including arch-viles, which will obviously raise all the deceased gladiators from the rounds before! The player can quit any time he wants - and be ridiculed out of the arena by the jeering crowds - given rewards based on how many rounds he endured, including rare weapons and possibly even uniques if he withstands the horde long enough.

How about one more before you go?

33
Requests For Features / Flavour text for assemblies
« on: April 12, 2011, 14:28 »
What do you mean chainsword is "not what you'd really like to use"? Yeah these things need to go.

34
Requests For Features / Re: New enemies
« on: November 07, 2009, 08:34 »
Spider Mastermind should have been in the game like five versions ago. Why isn't it still there?

35
0.9.9 / Re: [M|100%|AoM|YAVP] Highly overrated
« on: October 28, 2009, 08:51 »
Yeah I decided to start carefully, since it's advertised to be for masochists and all-around evil.

36
0.9.9 / [M|100%|AoM|YAVP] Highly overrated
« on: October 27, 2009, 07:41 »
--------------------------------------------------------------
 DoomRL (v.0.9.9) roguelike post-mortem character dump
--------------------------------------------------------------

 Potman, level 10 Hell Baron Sergeant Major, sacrificed himself to kill the Cyberdemon
 on level 25 of the Phobos base.
 He survived 114482 turns and scored 3963 points.
 He played for 2 hours, 22 minutes and 9 seconds.
 He didn't like it too rough.

 He killed 555 out of 555 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Masochism!


-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  Aurora Medallion
  Hell Champion Medal
  Masochist Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #X........................||...............................
  #..........................|...............................
  #.........................}................................
  #..........................................................
  #..........................................................
  #...............................>..........................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health -5998/75   Experience 45056/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman          (Level 3)
    Finesse          (Level 2)
    Tough as nails   (Level 3)
    Son of a gun     (Level 1)
    Badass           (Level 1)

  TaN->TaN->TaN->Bad->Iro->Iro->Iro->Fin->Fin->SoG->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   Trigun (3d6) [6/6]
    [c] [ Boots      ]   Phaseshift Boots [4/4] (100%)
    [d] [ Prepared   ]   modified Assault Shotgun (9d3) [6/6] (P1)

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [1/1]
    [b] BFG 9000 (10d8) [100/100]
    [c] modified red armor [4/4] (64%) (B)
    [d] 10mm ammo (x60)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] shotgun shell (x50)
    [i] rocket (x9)
    [j] rocket (x10)
    [k] rocket (x10)
    [l] power cell (x50)
    [m] power cell (x50)
    [n] power cell (x40)
    [o] thermonuclear bomb
    [p] thermonuclear bomb
    [q] power mod pack
    [r] agility mod pack
    [s] Firestorm Weapon Pack
    [t] Sniper Weapon Pack
    [u] plasteel boots [4/4] (100%)

-- Kills -----------------------------------------------------

    87 former humans
    75 former sergeants
    27 former captains
    78 imps
    32 demons
    158 lost souls
    28 cacodemons
    11 barons of hell
    1 Cyberdemon
    6 hell knights
    28 arachnotrons
    5 former commandos
    9 pain elementals
    3 arch-viles
    4 mancubi
    3 revenants

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he found the Butcher's Cleaver!
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 4 he found the Trigun!
  On level 5 he found the Assault Shotgun!
  On level 5 he stormed the Chained Court.
  On level 10 he found Hell's Armory.
  On level 14 he found the Phaseshift Boots!
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he found the Firestorm Weapon Pack!
  On level 15 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 18 he ventured into the Spider's Lair.
  Entering level 18 he was almost dead...
  He cleared the Lair, kickin' serious spider ass!
  Then at last he found Phobos Arena!
  Entering level 25 he was almost dead...
  On level 25 he finally sacrificed himself to kill the Cyberdemon.

-- Messages --------------------------------------------------

 There is a Small Health Globe lying here.
 There is a Large Health Globe lying here.
 Run - direction...
 There is a pistol (2d4) [6/6] lying here.
 Run - direction...
 Run - direction...
 There are stairs leading downward here.
 
 You enter a big arena. There's blood everywhere. You hear heavy mechanical
 footsteps...
 Do you want to use the dangerous Angel Arm?? [y/n] You activate the Angel
 Arm! Your life is drained! You hear an explosion! You hear an
 explosion! You hear an explosion! You hear an explosion! You hear an
 explosion! You hear an explosion! You hear an explosion! You hear an
 explosion! You hear an explosion! You feel relatively safe now.

-- General ---------------------------------------------------

 Before him 222 brave souls have ventured into Phobos:
 204 of those were killed.
 3 of those were killed by something unknown.
 And 11 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 4 souls claim to have killed him...
 1 killed the bastard and survived.
 3 showed that it can outsmart hell itself.

--------------------------------------------------------------

Mostly everything after Assault Shotgun was a cakewalk. Well, aside from the Spider's Lair, where I thankfully had 95% experience. Otherwise it'd've ended there. Would have gone for a full win except didn't find Invulnerability Globes.

A nice cluster of uniques. Some of them helped, others not so much.

37
Bug Reports / Invulnerability Globes on Angel of Masochism
« on: October 27, 2009, 06:47 »
I'm reasonably certain they're not supposed to give me 100% HP.

38
Discussion / Re: Unwiki'd Unique Sighting
« on: October 25, 2009, 09:24 »
I've seen Nano Packs and Onyx Packs too. The Wiki is still rather incomplete.

39
Discussion / Re: Armor breaks too easily
« on: October 25, 2009, 05:01 »
So I found Cybernetic Armor, and I figured that hey, it'd probably also be pretty awesome since it can't be destroyed, right? Then, sadly, I figured out that it can still take damage and give zero armor points, and can't be taken off.

So I was pretty bummed... until I figured out I can put bulk pack in it. And then I grinned like an idiot.

And then, just now in fact, I found a megasphere. Joy.

40
Requests For Features / Re: New special level: The Eclipse
« on: October 25, 2009, 02:25 »
I know too. And I've only gotten like one opportunity to use it since I learned, and that was a whole year ago.

And I didn't get to wield it either. Sucks.

I play Ao100 often, and always with a melee build, in the off-chance I might run into it.

41
Requests For Features / Re: New special level: The Eclipse
« on: October 24, 2009, 11:28 »
Manga is infinitely more awesome, and it's not really all that mangaish anyway.

42
Requests For Features / Re: New special level: The Eclipse
« on: October 24, 2009, 09:45 »
Maybe the level itself could spawn very rarely?

Also Femto as the end boss. (He will rape you. Literally.)

43
Requests For Features / Re: New special level: The Eclipse
« on: October 24, 2009, 06:40 »
I disagree. Finding it is half the fun :>
The operative word being "finding".

44
Requests For Features / New special level: The Eclipse
« on: October 24, 2009, 05:38 »
Because finding Dragonslayer is such a pain. Would be cool if there was a level where you got it as a reward.

The level is all dark, like you played with the now obsolete Angel of Darkness. Demons spawn endlessly from the edges of your vision range. Beat them up and slaughter your way through to the end of the level, where your reward and the stairs down await.

(Of course, you'll still have to figure out how to wield the bloody thing. Also you'll get the Mark, but it's not like the demons didn't want you dead in the first place.)

45
Discussion / Re: Armor breaks too easily
« on: October 24, 2009, 04:45 »
Also the one time I found the Onyx Armor I was having the time of my life. Onyx Armor is awesome.

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