DRL > Requests For Features

Ideas for Implementing Spider Mastermind

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ZZ:
As I remember, I've killed that Spidy on Diz with 3 or 4 blasts of BFG. Do anybody could make an DooMRL DMG for it. As for weapons, Spidy  had 1 chaingun which is not strong but fast. As I remember in duel Spidy vs Cybie Spidy won with left 3 shots of rocketgun waiting for it from me.(On ITYTD)

Kornel Kisielewicz:

--- Quote from: skarczew on December 21, 2008, 17:11 ---Btw, there was one episode in which there were Cyberdemon and Spiderdemon in the same big room. With a bit of luck you could make them shot each other. Cyberdemon was usually winning this battle.

--- End quote ---
This was purely because contrary to the player, the Spidy doesn't make any effort to dodge Cybie's rockets.

007bistromath:
I know the SM's weapon was called a chaingun, but didn't it actually fire like a full-auto shotgun? I distinctly remember the thing's shots leaving pockmarks identical to the pattern of the shotty.

LockeCarnelia:
SM's gun is a majorly damage-buffed chaingun.

The reason the shot spread looks similar is simple: The Chaingun also spreads more than the player's chaingun, and spreads horizontally rather than vertically.  That is why, for instance the SM can target you and keep on firing while you circlestrafe it: It has horizontal spread on it, enough to hit you.

Visalos:
Redemption Denied, anyone? it was like the Arachnid lair here in the RL, just with like eight or ten SM's instead of arachnotrons. and that was AFTER circle-strafing thirty-some-odd barons. horrible. huge sight radius, and yes, weak-ish-but-very-rapid chaingun. note: forget i said anything about more than one appearing at a time. never said it*digs teddy bear out of closet and rocks back and forth in corner*

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