DRL > Requests For Features

New Ideas for Special Levels

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thelaptop:
Hmm.  How about this, N! improvement has always been on the lists for a while.  Why not make it even more unbalanced with the wild stuff?  That'll make N! more incentivious to play, and challenge those crazy N! players more.

Kashi:

--- Quote from: MaiZure on June 20, 2012, 21:10 ---If I had to choose, I would go with wild and unbalanced vs methodical and balanced.

--- End quote ---
I second this. If you were to play a methodical and balanced game with little to none random stuff, many strategies can be made that would ensure a perfect, complete run with zero chances of failing.

Creaphis:
I'd say we should allow DoomRL to do what it does best. DoomRL is very "methodical and balanced" as far as roguelikes go. With all the control that the player has over his build, his route through special levels, his choice of difficulty level and challenge game, the player can always know pretty much exactly what he'll be up against from the beginning of a game. This is not a bad thing - DoomRL bridges the gap between roguelikes and other turn-based strategy games, and caters to people who want to have more control over their play experience. Other roguelikes often put the player against much more randomness right from the outset, so you find yourself playing the game the RNG wants you to play, not necessarily the one you wanted to play. This is also not a bad thing. It's just not what DoomRL specializes in, and we don't need to cram any square pegs into round holes.

Shoop da Whoop:
Even if this sounds ridiculous and adds too much diversity… We can splice game into "campaign"/"classic" mode and "random"/"less balanced" mode.

ZicherCZ:

--- Quote from: Kashi on June 21, 2012, 07:31 ---I second this. If you were to play a methodical and balanced game with little to none random stuff, many strategies can be made that would ensure a perfect, complete run with zero chances of failing.

--- End quote ---
I would really like to give my sincere congratulations to anyone who can actually play _that_ well.

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