DRL > Requests For Features

Balance suggestions

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Nick:
I think Double or Combat Shotgun should have another assembly depending on player traits rather than on mod packs. If you have no Chainsaw, no Nanopack etc at ~50lev it's a good time to lay your bet on this trait. Maybe 2nd level of Shottyman + some assembly should give one a shotgun with a focused blast, fast reload and the armor piercing option (like Plasma Shrapnel). So shotgun shells will help the "ammo starvation".
For example, SM2 can allow one to find vulnerable spots on enemies. Without this trait, this assembly is not really useful and can probably be less effective than others. With this trait and with the last [P], it rocks like Jackhammer (but should not work the similar way; I speak about overall effectiveness).

"Ammo-regen assembly with common mods" is TOO easy. The way to save yourself must be require good game knowledge and decision done on time, to develop this trait and assembly the effective shrapnel-user.

Speaking about the normal game: I had the Longinus Spear twice. Both times I managed to get to that damned Assholy Cathedral with a nuke and Inv power-up still working. KARABARABOOOOOM!!! and the Spear is mine. It's useful for non-melee fighters and allows to save ammo. Is it imba or just a proper award for being that lucky?

thelaptop:

--- Quote from: Nick on March 05, 2013, 05:27 ---Speaking about the normal game: I had the Longinus Spear twice. Both times I managed to get to that damned Assholy Cathedral with a nuke and Inv power-up still working. KARABARABOOOOOM!!! and the Spear is mine. It's useful for non-melee fighters and allows to save ammo. Is it imba or just a proper award for being that lucky?

--- End quote ---
Suure you get the LS, but you don't get the achievement for beating it if I remember correctly.

Evilpotatoe:
I didn't play much AO100 games, but I think lack of ammo in the end is a real problem.

btw, if you found any nano, or just a single nuclear plasma rifle, you're quite safe, but this is only luck related, and when it has such a big impact, I really hate depending on luck.

Needing to manage ammo is part of the game, of course, but I think it's way too random in AO100.
Why not just increase the size, or number of ammo stacks in late AO100 ?

skarczew:

--- Quote from: tylor on March 05, 2013, 03:54 ---Later Ao100 is indeed too ammo-starving. If you haven't found none ammo-regen weapons (or nano), several levels without formers and/or arachnos and you are screwed. Except if you are ammo-chain or melee-heavy, probably.

--- End quote ---
That is why you need to introduce some kind of strategy into this game :) .

skarczew:

--- Quote from: Nick on March 05, 2013, 05:27 ---Is it imba or just a proper award for being that lucky?

--- End quote ---
Luck is a big factor in DoomRL.

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