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Topics - khiijol

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Bug Reports / shotgun focus mode not working?
« on: August 24, 2021, 15:43 »
got a shotgun AMP that should convert aim bonus to crit chance, but shotgun (av auto-shotgun) seems unaffected - seed U3742

Bug Reports / part of floor inaccessible in europa
« on: April 18, 2021, 10:12 »
europa L5, S481, U difficulty - 8 monsters left, terminal says there is a vault, but no way to access it

Bug Reports / europa ruins issues
« on: March 04, 2021, 13:58 »
U difficulty, 0.9.7b, seed 6303, massive performance drops on europa ruins 1, to the point where the game becomes borderline unplayable, and on europa ruins 2, inaccessible room with enemies in it was generated

Post Mortem / [0.9.5a|UV|Te|YAVP] uv wizard win
« on: November 24, 2020, 18:23 »
Spoiler (click to show/hide)

this build is a lot of fun especially when it gets going with the poison cloud. are you limited to three bots following you per level?

i guess i forgot to gib a ravager... collecting all the goodies and running to the exit as fast as possible to have a respawned one appear right in my face and blast me before i get to react.... whoops

Spoiler (click to show/hide)

Bug Reports / part of level in mimir inaccessible
« on: October 07, 2020, 18:22 »
AoSh H difficulty seed 7328 - mimir l1 - looks like there is an area in the upper right hand corner that spawned thats totally inaccessible from the rest of the level that has three monsters in it which appear on the minimap

Post Mortem / [0.9.3b|N!|AoMr|Te|YAVP] Anomaly Diamond
« on: September 28, 2020, 10:18 »
Spoiler (click to show/hide)

second attempt at this run - first time the only useful item near the archreaver spawn point was a full heal, but unfortunately got mobbed by unlucky spawns. this time i got a nice revolver that i carried to the end, and was able to hide behind a pillar and stave off all the archies, fortunately nothing respawned so when they were dead i was out of the level

cri laboratories was kind of a pushover here, i didnt encounter any keycards before the level, so i only had the one from the boss cri bot, and got lucky to open the healing room, which at that point was the only thing really useful as all my gear was more or less maxed out. plasma pistols are certainly far less useful in N! than UV, but are decent enough for picking off turrets to save a bit of ammo here and there

Post Mortem / [0.9.3b|N!|Te|YAVP] - jovisec diamond
« on: September 27, 2020, 11:20 »
Spoiler (click to show/hide)

this got quite intense at points! i had started playing N! with angel of carnage, which is quite easy during callisto, but becomes much harder during europa as launchers don't deal quite enough damage to gib bigger enemies like ravagers, so i thought i'd try a sharpshooter build. this is harder to get started but once you get going you're pretty hard to stop. JS revolver is enough to blow apart exalteds, and its certainly satisfying to watch those big chunks go everywhere. one of the main problems with io in normal difficulties - namely the cri steals a lot of your experience by infighting, its partially resolved here, as they rarely have enough power to gib enemies. exalted soldiers that spawn from dead cri marine corpses are much easier to deal with than the regular monsters - same goes with much of the exalted reavers that spawn from archreavers, due to the lack of annoying acid attack

Bug Reports / health chest spawns nothing
« on: September 27, 2020, 08:15 »
on valhalla spaceport, nightmare difficulty, seed 4725, i found a health chest that when opened didn't spawn any items

Post Mortem / [0.9.2a|U|Ma|YAAM] army of darkess win
« on: August 29, 2020, 09:02 »
Spoiler (click to show/hide)

once it gets going, army of darkness skill is awesome, i got a great shotgun at valhalla command that carried me through the rest of the game. did not find any rocket launchers after callisto though, which has never happened before. noxious hollow is delightfully cruel, especially on first playthrough and i burned through all my medkits and the last few levels of the game (especially gateway) were on the skin of my teeth

mimir l1, seed 3239 - found an av2 basic helmet that had worse stats than the regular one - durability was 600/600, and allowed mod slots were 2 instead of 3, no extra bonuses for it

Bug Reports / chest spawning inaccessible medkit, callisto 2
« on: August 03, 2020, 11:07 »
seed 9803 - a med chest is in an adjacent square to one of those pits, opening it spawned the powerup but not the medkit, which i think went into the pit

Bug Reports / game crash when picking up helmet
« on: July 30, 2020, 17:27 »
relevant lines from crash report:

00:02:34.55 [NOTICE  ] Level (id = level_callisto/2) #2 seed : 6769

00:07:17.84 [INFO    ] Loading material mat_player_trousers_01_B...
00:07:17.94 [INFO    ] Loading material mat_player_body_naked...
00:07:17.95 [INFO    ] Loading material mat_player_armor_01_B...
00:07:18.54 [DEBUG   ] 0: jh: 00007FF6B16E0000:00000000000B5C4A[000000694498DB20,000000694498DD30]
00:07:18.54 [DEBUG   ] 1: jh: 00007FF6B16E0000:00000000000BF00E[000000694498DC30,000000694498DDE0]
00:07:18.54 [DEBUG   ] 2: jh: 00007FF6B16E0000:00000000000BF263[000000694498DDF0,000000694498DFA0]
00:07:18.54 [DEBUG   ] 3: jh: 00007FF6B16E0000:00000000000BF263[000000694498DFB0,000000694498E160]
00:07:18.54 [DEBUG   ] 4: jh: 00007FF6B16E0000:00000000000BF263[000000694498E170,000000694498E320]
00:07:18.54 [DEBUG   ] 5: jh: 00007FF6B16E0000:000000000008356C[000000694498E330,000000694498E390]
00:07:18.54 [DEBUG   ] 6: jh: 00007FF6B16E0000:000000000008C6E5[000000694498E3A0,000000694498E490]
00:07:18.54 [DEBUG   ] 7: jh: 00007FF6B16E0000:000000000005C36C[000000694498E4A0,000000694498E550]
00:07:18.54 [DEBUG   ] 8: jh: 00007FF6B16E0000:000000000008B75D[000000694498E560,000000694498E630]
00:07:18.54 [DEBUG   ] 9: jh: 00007FF6B16E0000:00000000000FCE1C[000000694498E640,000000694498E6F0]
00:07:18.54 [DEBUG   ] 10: jh: 00007FF6B16E0000:0000000000117808[000000694498E700,000000694498E760]
00:07:18.54 [DEBUG   ] 11: jh: 00007FF6B16E0000:000000000011E93E[000000694498E770,000000694498E890]
00:07:18.54 [DEBUG   ] 12: jh: 00007FF6B16E0000:00000000000EF3E9[000000694498E8A0,000000694498E900]
00:07:18.54 [DEBUG   ] 13: jh: 00007FF6B16E0000:00000000000EC64C[000000694498E910,000000694498EA10]
00:07:18.54 [DEBUG   ] 14: jh: 00007FF6B16E0000:0000000000116DBA[000000694498EA20,000000694498EC40]
00:07:18.54 [DEBUG   ] 15: jh: 00007FF6B16E0000:00000000000111BA[000000694498EC50,000000694498ECC0]
00:07:18.54 [DEBUG   ] 16: jh: 00007FF6B16E0000:0000000000092469[000000694498ECD0,000000694498ECF0]
00:07:18.54 [DEBUG   ] 17: jh: 00007FF6B16E0000:0000000000016714[000000694498ED00,000000694498ED90]
00:07:18.54 [DEBUG   ] 18: jh: 00007FF6B16E0000:00000000000D833B[000000694498EDA0,000000694498F8C0]
00:07:18.55 [DEBUG   ] 19: jh: 00007FF6B16E0000:000000000026F4D6[000000694498F8D0,000000694498F900]
00:07:18.55 [DEBUG   ] 20: KERNEL32: 00007FF962C60000:0000000000017BD4[000000694498F910,000000694498F930]
00:07:18.55 [CRITICAL] Game has crashed! Please send this crash report to chaosforge team!

General Discussion / hellrunner and waiting
« on: July 21, 2020, 17:42 »
quick question about mechanics - does hellrunner affect the amount of time you wait when you hit the "." key to wait or just when you move? i got wrecked during a melee run by a nasty combination of exalteds (soldiers + reavers) that both had the fast characteristic and they both seemed incredibly fast when trying to camp in a good spot

Post Mortem / [0.9.1|H|Ma|YAAM] berserker gold
« on: July 16, 2020, 12:24 »
finally got a melee win on hard after casually trying for a while. nerfed bots on callisto makes it so getting R&T2 before europa is no longer necessary, allowing you the freedom to dump skills into hellrunner. once the vampyre build gets going its a real monster, especially in the late game when you're flush with med kits and grenades. while i didn't get any super lucky weapons - was stuck with a combat knife and katana through io - was fairly smooth sailing for most of the run. at the current stage of this build, europa is probably the most dangerous portion of the game, as bigger enemies will take two or three whacks with the machete to go down. by the time i had the demonic sword and the chainsaw, no monsters stood a chance. i put six krak grenades into the summoner and almost killed it damageless

khiijol, level 15 Marine, defeated
The Summoner against all odds.
He survived for 11322 turns.
The run time was 2h 0m 45s.
He scored 5521 points.
He liked it HARD!
He was an Angel of Berserk!

CALLISTO L2 -> Mimir Habitat L1
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
EUROPA L2 -> Europa Dig Zone L1
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
The Shattered Abyss - cleared
BEYOND L2 -> Limbo
Limbo - cleared

  Medal of Prejudice (+200)
   * Won with 100% kills
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels
  Berserker Gold Badge
   * Complete AoB on Hard

He killed 467 out of 467 enemies.

  42 archreavers
  24 fiends
  5 plasma ravagers
  2 military bots
  7 exalted fiends
  9 rocket turrets
  18 turrets
  4 military sentrys
  10 security sentrys
  4 former CRI grunts
  4 former CRI guards
  7 CalSec bots
  6 exalted reavers
  5 former CRI soldiers
  1 Summoner
  2 exalted kerbeross
  3 corrupted sergeants
  2 hellish sergeants
  36 ravagers
  18 former soldiers
  6 former guards
  4 former heavys
  37 fire fiends
  9 siege ravagers
  10 former sergeants
  6 exalted soldiers
  8 cryobeross
  3 corrupted heavys
  9 CRI marines
  1 guardian bot
  3 hellish soldiers
  1 hellish heavy
  1 military drone
  2 former CRI commandos
  4 corrupted soldiers
  9 hellish commandos
  10 former grunts
  4 toxic reavers
  1 Swordmaster
  4 former CRI sergeants
  14 armored ravagers
  17 CRI bots
  35 reavers
  5 corrupted commandos
  8 cybeross
  12 security drones
  9 cryoreavers
  10 kerbeross
  7 former commandos
  23 CalSec sentrys
  4 toxibeross

  Hellrunner L2
  Ironman L2
  Tough as Nails L2
  Rip and tear L2
  Die Hard
  Field Medic

Trait order

  Slot #1 : katana PB
  Slot #2 : chainsaw P
  Slot #3 : demonic sword
  Body    : AV3 red armor B
  Utility : ADV accuracy amp

  gas grenade (x2)
  smoke grenade (x2)
  CRI phase kit (x3)
  multitool (x5)
  stimpack (x3)
  small medkit (x3)
  small medkit (x3)
  large medkit
  large medkit
  large medkit

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