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Messages - Tormuse

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1
Nightmare! / Re: [N!|AoMC|100%|YAFW] Veteran Angelic
« on: October 20, 2018, 10:03 »
Very nice win!  Conqueror too!  :D  I know from experience that this challenge takes a *lot* of patience, so good for you for sticking out.  :)

2
I used the Tormuse Method (check out his Everyman Angelic - it's required viewing!) to take down the Spider Mastermind and it worked like a charm!

The "Tormuse Method."  I love it!  :D  Are you able to reproduce it at will?  I was in a state of mad panic, flying by the seat of my pants when I came up with that.  :P

3
Nightmare! / Re: [N!|AoMr|81%|YAVP] Marksman Diamond!
« on: October 12, 2018, 12:54 »
Oh, hey!  I just realized I forgot to reply to your other post requesting tips for AoMr.  :o  Sorry about that, but I guess you didn't need them after all.  Well done!  :D  (Blaster looks like it was a super lucky find!)

Sharpshooter seems to be the favourite for this kind of challenge, even though it's the hardest to get off the ground.  I feel like I want to do a Gun Kata version of this game at some point, just for a change of pace.  (And just because I love the concept of that trait)  :)

4
Nightmare! / Re: [N!|21%|YAVP] UAC Diamond
« on: October 09, 2018, 20:20 »
Hey, you beat my time!  Good job!  :D

5
I know, right?  I guess I was playing on the edge juuuust a little too much.  :P

6
Berserk! / Re: Highest Berserk Killcount
« on: September 26, 2018, 03:27 »
I'm a bit late to this thread, but I just discovered it.  My highest kill count has got you all beat.  1995!  :D

Spoiler: Mortem (click to show/hide)

7
Berserk! / [0.8.5|Endless|13|YASD] Second best?
« on: September 26, 2018, 03:25 »
This is my first time getting to night 13!  :D  I thought for sure it would be number one, but this game still holds my top score.  Comparing them, it looks like in the previous game, a lot more Wraiths spawned, and as a result, almost twice as many Skeletons were raised.  So there were a lot more kills and a lot more time spent on the other game, hence the higher score, even though I didn't get as far.

Oh well...  at least I seem to have a strategy that seems to work pretty well in this game.  :)

-- Berserk! (0.8.5 ) Post Mortem -------------------------------------

  Character name  : Tormuse
  Game type       : Endless
  Nights survived : 13
  Monsters killed : 1877

  STR: 12  DEX: 16  END: 12  WIL: 14
  Speed: 111  HP: 0/165  EN: 19/130
  Base damage: 1d6+7  Weight: 12

-- Graveyard ---------------------------------------------------------

  .......TT.T....#...==...............#..T...T......
  .......T........T..==.TT..T.......T.T...T.....T...
  ..s.TT.T...T...T....==.....T%.....T..#..T.......T.
  T....TT.....T.......==::...::....T..T..T...T.T....
  ...T...TT.T......T..==:....%..T...T.......T..T...T
  ............T...T..%==....::T...%....T............
  TT....T.............==%.%..MT...%....:...T.T.T..T.
  ...................=sT%:Mi..:.b.......%......T....
  ...TT...T..:......%sT.MM.M.:.b.........:...#......
  ..........%%.....%.MMTM:hs*.bT%bM:..%...%.........
  ...........%......--MM.*hM.sMT.i:::...............
  .......%..........-Mh.ssMMTMbMMMTTMs............M.
  ...T.T.....:.:%.%.==.MM:M..M.M.Th...b%%.....TT...T
  ....T..T......%...==....MTsTMT...M....s:%......T..
  .........%.......%==...iTTTb...Mh....sshs.........
  ..M.....%.b.:.%..%.==..bs::.*.....s..b.@@..b.......
  ..........s.........==..%::.:.....................
  .......T......%.....==......:...................TT
  ..T....T.#.T........==......:.........:..........T
  ........T...........==.%...::........:.....T..T..T
  ............T%......==%.::%.........:::..#T.T...T.
  .....T......:..M...%==%.%%%..:........:...........
  .....T..T.T........==%.:%::%.:%..........TT.T.....
  .s.....TT.T...T.....==%..:.%:........T.T.T.T...T..
  .T..TTT......T....T.==........T.TT.T...T...T.TT.T.

-- Weapons left ------------------------------------------------------

  Crossbow (6/60)  Knives (8)  Bombs (2)

-- Kills (1877) ------------------------------------------------------

  12 demons
  63 bulldemons
  818 beasts
  129 mandagores
  20 defilers
  178 imps
  111 phasehounds
  286 skeletons
  17 wraiths
  8 spores
  94 scavengers
  19 treespirit
  48 treants
  20 townspeople
  21 ice devils
  21 yeti
  12 blizzards

-- Skills (14) -------------------------------------------------------

  Ironman (level 11)
  Running (level 3)

-- Messages ----------------------------------------------------------

 You hear a howl!
 You evade.
 You hit the beast!
 The beast dies!
 The phasehound evades your
 blow.
 You evade.
 The phasehound hits you!
 You die!...
 Press <Enter>

-- Achievements ------------------------------------------------------

  Max kills in one turn    : 31
  Longest killing sequence : 31 kills in 1 turns.
  Survived for             : 11400 turns
  Died on                  : Bridge
  Reason of death          : killed by a phasehound


8
Post Mortem / Re: [U|80%|1|YASD] Well that was embarrassing.
« on: September 23, 2018, 00:42 »
Pro-tip:  Set "EmptyConfirm" to "true" in the config.lua file.  It makes the game prompt you if you forget to reload and try to fire an empty weapon.  That feature has saved my life on many occasions.

9
Releases / Re: Skulltag Arena
« on: September 18, 2018, 16:51 »
Just wanted to share that I got SlashER Diamond again, this time with an Army of the Dead build.  :)  (Basically, I wanted to complete the Skulltag Arena without exploiting the bug that generates tons of extra equipment in N!)  :P

The Haste rune was helpful in mitigating the lack of speed of this build, but my biggest problem turned out to be ammo, which is a bit surprising, considering that this is the most ammo efficient shotgun build in DRL.  I spent a good chunk of the late game with less than two stacks of shells, since no Intuition trait meant that I had to do a lot more radar-shooting than normal.  (And I occasionally blew up important stuff when hitting unseen barrels)  Fortunately, eventually, I had a lucky spawn of an Arch-Vile near a Sergeant and I was able to re-kill him a bunch of times to get a hefty collection of shells and that carried me to the end.

I deliberately held off on fighting üJC until I was able to assemble a Piercing Chainsaw.  It seemed a fitting companion to my armour-piercing shotguns.  :D

Spoiler:  Mortem (click to show/hide)

10
Post Mortem / Re: [U|98%|YAVP|YASD] Premature Detonation
« on: September 16, 2018, 08:36 »
Hey, welcome to the forums!  :D

Nuking Dis twice by mistake?  :o  I've made some careless errors in my time, but that's a new one on me!  (Sorry to rub it in)  :P

It looks like Unholy Cathedral was the one special level you didn't complete, but you nuked it on your way out?  That's one way to show contempt for the Angel of Death!  :D

11
Nightmare! / Re: [N!|AoMC|92%|YAVP] How come I didn't PWN?
« on: September 06, 2018, 20:13 »
great run - dont think enemies respawn at a different rate, just RNG has a bad habit of respawning the biggest nasties directly next to you at an incredibly inconvenient moment

It's actually both.  They respawn more and more frequently, the longer you spend on the level, (that's why I don't like to spend too much time camping at N! difficulty) and they have a bad habit of respawning at the most inconvenient moments.  :P

12
Discussion / Re: Quick questions thread!
« on: September 05, 2018, 19:58 »
It's probably worth mentioning that in my AoSh game, I cleared CC+ at Nightmare!  :)  (I had a Combat Shotgun and shellbox, which were obviously a huge help)

13
Discussion / Re: Quick questions thread!
« on: September 01, 2018, 15:31 »
i dont think the enemies in N! have a speed boost, but might fire more frequently

According to the wiki, it's both.  (Or rather the player is slowed down, so the enemies seem faster in comparison)

In fact, I'm now aiming to do "easy N!" with AoMC, so my actual target is to do Hell Arena Pwnage badge...

I just realized that I forgot to include the video where I did just that!  :)

Basically, I got Intuition 2 first and then Hellrunner to help me keep ahead of Demons to maneuver them into corpse-stacking positions.  I also stocked up on as much ammo as I could carry, which is important, because this strategy calls for a lot of shooting into the shadows at things you can't see and even with AoMC, that means using a lot of ammo.  (EDIT:  Also, needless to say, you need to be *very* careful with each and every step that you don't step into view of any unknown enemies, because if it's a Cacodemon or Baron, they'll ruin your day)

14
Discussion / Re: Quick questions thread!
« on: September 01, 2018, 02:07 »
Yeah, Hell's Arena at N! difficulty is super tough, mainly because each time you progress to the next round, you still have to worry about the guys from previous rounds reviving.  It makes eliminating the Cacodemon corpses top priority, usually by stacking Demon corpses on top of them, or perhaps, occasionally by standing over a corpse and letting another Cacodemon destroy it if you have the med packs to spare.

Still, looking over my Youtube channel, I see that I have quite a few videos of conquering N! Hell's Arena.  (More than I thought, actually!)  :o

There are *four* videos of me doing it with pistols only!  1, 2, 3, and 4.  (The last one is in ArchAngel of Light Travel)

One of me doing it with shotguns only...

And one of me doing it in Angel of Masochism.

I make plenty of mistakes in those videos, so I can't say I'm the best at it, but I think I do pretty well.  :)

15
So I've tried to get Grammaton Cleric Cross, and succeed in a very weird manner - GCB was in my offhand, still I've got it awarded.

I wonder tho, should I have tried nuking the Mastermind with GCB in hand to get that cross, then whack JC (I believe I'd easily put him out of misery, esp with Azrael's in hand and Angelic on top - 4 hits and he'd be history) to have a full win, or would it not grant me that medal?

It definitely doesn't give you the Grammaton Cleric Cross if you nuke the Mastermind with the GCB in hand.  I guess it gave it to you in this case for the benefit of people who use Dualgunner and have GCB in their off-hand.

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