DRL > Requests For Features

Balance suggestions

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Nick:
Tactical Boots are not the problem. Lava/Acid protection is the problem. You don't need it often enough to make other parameters of boots as important as the speed/dodge bonus is. You encounter impassable areas you have to walk on very rarely, and when you do, they cause too much damage to use boots anyway -- you have to use an envirosuit pack or a homing phase device.

Don't concentrate your attention on symptoms and look deeper: it's never lupus.

skarczew:

--- Quote from: Nick on March 15, 2013, 16:16 ---Tactical Boots are not the problem. Lava/Acid protection is the problem. You don't need it often enough to make other parameters of boots as important as the speed/dodge bonus is. You encounter impassable areas you have to walk on very rarely, and when you do, they cause too much damage to use boots anyway -- you have to use an envirosuit pack or a homing phase device.

Don't concentrate your attention on symptoms and look deeper: it's never lupus.

--- End quote ---
Well, the most problems I had with lava were due to level-flooding levers. Aside from that, there were not many cases in which I died to lava. Most of my deaths were due to Mancubi blasts I bet...

AlterAsc:
Pretty simple solution would be adding part of boots protections to your torso protection. And nullyfying all protections for anti-grav assembly.
Suggested values are somewhat like +(10+2*protection) to acid for protective boots, same for fire for plasteel and twice that for acid for plasteel.

Nick:
I thought about splitting all damage to areas. A=5d2, body_damage=damage*A/10, feet_damage=damage*(10-A)/10. Too much importance of feet resistance will probably make tactical and nerfed antigrav boots useless.
Wait, what? Agravboots require NANO!!! Nerfing it means nobody will waste nano on it ever. Even through their excellent parameters, I never make them. Never got surplus nano packs, lol.

AlterAsc:
Moving 2 (or 2.5 with additional A) times faster is never useless. Even if protection and resistances would be zero. To be honest, would it be my choice i would remove this assembly for it's too game-changing (read it as game-breaking).

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