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 11 
 on: November 27, 2022, 20:59 
Started by Icy - Last post by Icy
Fun challenge! I always wanted to do one of these and finally got around to it. It gets pretty easy after your build is fully decked out and enemies are no longer much of a threat, but it's still pretty enjoyable to go through.

For this game, I opted to go with a masterless Scout as I figure that all the best weapons don't benefit too much from most master traits and Scout is generally the best masterless class. Given that Intuition requires Eagle Eye, Badass requires Tough as Nails, and Whizkid requires Finesse, going Scout means I can skip two traits (Eagle Eye) and have a bit more room for other traits.

I took many screenshots to cover all the highlights.

I was very lucky to find a Laser Rifle, which is one of my ideal weapons. Once made with Nanomanufacture Ammo, and especially with (F), I can melt basically everything and without needing to get Eagle Eye.

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Nasty Arachnotron cave early on.

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Cute placement of Technical Packs. No, I did not make Grappling Boots or Micro Launcher.

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Very nasty start.

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Another critical weapon to ease the mid-game. Having a cheap source of semi-infinite ammo helps a ton, especially with UV using up so much more ammo compared to easier difficulties.

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More cute item placements.

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Dragonslayer! Although I wasn't going to use it, but I couldn't have picked it up anyway.

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Somewhat early Onyx Pack is very nice. It would later go into a Cerberus Armor.

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Another excellent mid-game weapon, and potentially late-game weapon with a Nuclear BFG!

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10 floors later and I found another BFG! I definitely prefer making Biggest Fucking Gun in a regular one for more power and 2.5 shots per clip, but it would require a Nano Pack.

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Really rough start here.

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Firestorm Pack! I opted to hang onto it for awhile as I may have wanted to use it for Laser Rifle instead of a BFG.

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Inventory on floor 71.

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Nano Pack! Floor 89 was pretty late in finding one, but the game was about to get significantly easier with an end-game Laser Rifle and no more ammo clogging inventory space.

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2 floors later I found another rofl. This one would be save for a BFG.

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Yet another Onyx Pack. I used it for a Phaseshift Armor with (PAO).

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Another BFG!

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And another! I figured having 3 was already likely overkill since each one requires 2 Firestorm Packs. At least Nuclear BFG is usable without them, but a regular BFG is just an ammo drain, which I didn't want to bother with.

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Level 25 on floor 108.

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Yet another Firestorm Pack!

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And also another Onyx Pack lol. This one I left behind.

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2 floors later, no seriously, I don't need any more.

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I found another Plasma Shield, which I figured might come in handy. They don't get used often, but do tend to break pretty easily.

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A somewhat uncommon split island floor.

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Or maybe not that uncommon, finding another one 2 floors later lol.

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Really rough start.

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Finally found a Super Shotgun! Nano Shrapnel Super Shotgun is another excellent weapon for clearing out groups of enemies, while Nanomanufacture Laser Rifle is better for single targets.

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And another BFG, jeez.

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More useless Onyx Packs.

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And a third Nano Pack! This one would go into a regular BFG later.

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Giant clog of a start lol.

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This was actually the worst start yet and was pretty terrifying to be honest.

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After dashing for some coverage, I got pretty dang close to dying!

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And after using a Homing Phase Device and going through all 8 of my Large Med Packs...

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I managed to just barely survive. I would have been horribly devastated if I died this far in.

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My inventory got wiped pretty badly, so it was a good thing I hung onto as many Med Packs as I did.

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More BFGs!

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And another Dragonslayer lol. Still not picking it up.

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More Onyx Packs!

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And another Nano Pack!

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Since I already had a spare waiting for another Firestorm Packs, I made Antigrav Phaseshift Boots.

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My first Sniper Pack, although I didn't have any need for it.

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And finally another Firestorm Pack!

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With it, I made arguably the single best weapon in the game, at least in terms of clearing out floors of everything. I held onto my other BFGs should I find more packs so that I can rotate between them and effectively give myself 4 such shots.

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Another scary Nightmare Arachnotron cave...

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...now trivialized!

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A Shambler floor!

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I overlooked the fact that each action would result in a pile of them teleporting all at once, but fortunately I was Invulnerable.

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More Sniper Packs.

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And another.

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...and another...

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Party house of enemies. Glad I wasn't invited.

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Horrible start, but again made easy having Biggest Fucking Gun.

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On a floor with a rush of lava as well as some teleporters in the level, it seemed like some Cacodemon or something caused this error. Fortunately, it didn't crash my game or anything bad.

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Another brutal start, but again, BFG saves the day.

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Quite the bright light.

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Another scary start if not for BFG.

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Brutal clog of a start lol.

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More Plasma Shields. I'm good on skipping this one.

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This was a silly start.

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Another split island floor.

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Many Pain Elementals on this floor!

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I opted to charge into the middle.

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And made a big boom!

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Another Sniper Pack.

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More bad starts.

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One particular Baron was seemingly unkillable, which was very confusing until it actually died.

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Quite a mosaic of fluids. The Radiation Suit is a nice touch.

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Yet another split island.

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Another Lava Elemental cave.

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I took some nice coverage and lured them all in.

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Getting some seriously dense starts.

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More split islands.

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Insane enemy density.

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I entered another Lava Elemental cave and since I had Invulnerability, I decided to let them get close for a big bang.

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Except for the floor where I almost died, this was my absolute least favorite floor of the entire game. A maze with unbreakable walls and huge density.

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This was another cute layout.

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And my final status screen before ending the game. Still quite a bit away from Iron Skull damage lol.

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And here's the mortem:

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Overall, this wasn't too hard, just very long. Cerberus Armor (P) in Gothic Armor was excellent and I generally reduced damage enough that it hardly lost much durability and only had to use my backup Cerberus Armor (O) a few times. Phaseshift Armor set was mostly for if I got an awful floor with an auto-nuke, which I only ran into a couple times and they were all fortunately easy, so the set didn't get used at all. One wild thing is I never completed the Inquisitor Set, and actually didn't find quite a few different unique items. I mostly would have only used it for a Cyberdemon floor, but I never had one, and probably would have been fine anyway. Cerberus Armor and Boots did all the work needed.

Once I had assembled Biggest Fucking Gun (N), most floors were reduced to me firing it twice, and then cleaning up with Nanomanufacture Laser Rifle (F) and Nano Shrapnel Super Shotgun (P). Only a handful of times were particularly dangerous and the only concern was if I myself did something dumb. Fortunately, I did fine. I probably could have found a lot more Firestorm Packs to make more BFGs, but I was busy blowing up every floor and it's almost certain that I destroyed some. Having 2 or more Biggest Fucking Guns would have definitely been even more overkill. Finally, Hell Staff and Homing Phase Devices were only needed a few times to escape bad situations, and I honestly used them moreso to enter a floor with Invulnerability, particularly with a nuke for a quick clear.

I genuinely might do this again at some point.

 12 
 on: November 19, 2022, 21:45 
Started by Icy - Last post by Icy
Nothing too crazy or special here, but this is my first time achieving this badge and wanted to provide the mortem.

I haven't extensively used pistols too much, but Gun Kata is very strong once you get going, and I still had so many more traits I could invest into. I imagine a fully decked out build would be sick. Getting a completion wasn't too bad after I switched off trying to use Sharpshooter. This is now my 23rd of 26 Platinum Badges, missing Strongman, Elite, and Demonic.

Here's the mortem:

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 13 
 on: November 13, 2022, 19:18 
Started by Icy - Last post by Icy
(Video)

I've been working on Masochist Angelic Badge for the last couple days as it seems nobody has ever achieved it despite being far more doable than the rest. I think it'd be cool to be the first to get a badge, and likely for some time, be the only one with it. For the most part, it's a lot like Everyman Angelic Badge with avoiding damage as much as possible and then relying on some Invulnerability luck to get through the rest. I will definitely get this badge, but it could take some effort depending on how lucky I get.

This run itself was pretty well-played, although I had worse luck relative to what is really needed. Unfortunately, I made a bad misstep against the Cyberdemon and died. Had I killed it and moved onto Hell, I likely wouldn't have survived for too much longer, given that I only had 3 HP, but with a lucky Invulnerability nearby, this run had a chance for a completion. Nonetheless, because I think it's a good demonstration and I wanted to share, I uploaded a video of the run. Perhaps it will help other aspiring players, or even those going for this badge itself in the future. I'll try not to get too spammy with gameplay footage. :D

Here's the mortem:
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I'll keep grinding this and eventually get it!

 14 
 on: November 13, 2022, 08:02 
Started by Icy - Last post by Icy
(Video)

I figured I'm long overdue for some videos, so I spent a bit of time setting up recording software and then did this run for something casual. I think I played pretty well overall, only made a few small mistakes, and had above average luck for items and floors. The only big blunder was forgetting to grab the Invulnerability leaving Hell 6 lol. I also wanted to use the trick to get the Spider Mastermind stuck, but it wasn't working out and just went for the kill.

I'll likely upload more videos in the future of shorter and interesting games, but probably not for games that span multiple hours or are tedious like farming kills. Maybe I'll also play for medals and badges I already have as a demonstration for anyone else trying to get them.

Here's the mortem:

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 15 
 on: November 12, 2022, 19:09 
Started by Tormuse - Last post by Tormuse
This seems like a good place to say congratulations to Icy for having the second confirmed achievement of this badge!  :D

 16 
 on: November 12, 2022, 19:07 
Started by Icy - Last post by Tormuse
Hey, big congratulations to you, Icy!  :D  This must be very exciting!  :)  (Also, you're from Ontario too?  I don't think I knew that!)  :)

At first, I was skeptical about the viability of an intuition build for this challenge, but looking again, I realize that this is a case where playing with the graphics version of DRL has a massive advantage over playing the console version, as I did.  In the console version, all powerups look identical when you're berserk, or invulnerable, or even if you use a radiation suit, and you can't tell what they actually are unless you have line of sight with them...  but in graphics mode, you instantly know what all powerups on the whole level are as soon as you enter the level.  This hypothetically makes it a snap to zero in on every invulnerability sphere you find to chain them together.

Still, as you say, this does require a fair bit of skill, experience, and luck, (not to mention patience)  :)  so kudos on your victory!  :D

 17 
 on: November 11, 2022, 18:18 
Started by Icy - Last post by Icy
Let's fucking go!!! I am now the second player in Ontario to achieve Everyman Angelic Badge.

Through theorycrafting about this badge in my research and learning more about the challenge with real attempts, I am convinced that Scout->Intuition is the best build by a large gap. Getting through Deimos and especially Hell are highly dependent on Invulnerabilities, and to a lesser extent, Berserk Packs. There's just no way to fight back with basically no health, no traits, no real equipment, etc. You just have to run to the stairs, and Invulnerability is the key. Hellrunner is definitely the second best build, and then by a large gap Finesse and Reloader are in the next tier, but I highly recommend to anyone else attempting this to use Intuition.

Phobos Base Entry is pretty trivial, but can get a bit tedious and annoying since it takes 3-5 minutes and your run often doesn't pan out long after that. Ensuring you exit it with high health and ideally some extra Small Med Packs is nice and I would let myself get killed if I wasn't happy with the start. Floor 2 isn't too bad, but immediately entering floor 3 are Hell Knights, which you have to push through until you get to The Chained Court. Intuition is actually quite handy beyond just finding Invulnerabilities as knowing where Berserk Packs is very helpful for speed and resistances, and Health Globes are functionally like Soulspheres.

Floor 7 ideally offers Invulnerability near the stairs, but Phobos Anomaly is totally doable with just Berserk. After that, it really comes down to starting near stairs, stacking Invulnerabilities, and not getting overwhelmed by enemies.

Onto this particular run, I had a standard start and nothing too interesting came up all the way to Deimos 7, although being Invulnerable at that point was nice. Before this, I've had 2 runs to and past Tower of Babel, and 3 other runs to Deimos 7.

Deimos 7 had extremely good fortune for me.

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It was even better too with a Homing Phase Device! But I was pretty concerned about the enemies in there, but I figured I could get at least one Invulnerability.

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Luckily, the Homing Phase Device survived the attacks and I was able to grab it. I even was able to get the other Invulnerability too, giving me a really strong setup!

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Tower of Babel was also nice as the Cyberdemon was close by, saving many turns of Berserk and Invulnerability, although I got shot back a few times due to the direct diagonal angel.

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Hell 1 was a solid start, definitely above average.

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Turned out it was excellent!

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Hell 2 sucked, but given that I had 2 Homing Phase Devices, I could skip it and hoped that there wouldn't be any nasty floors ahead.

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Hell 3 was very good for an arena.

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Hell 4 was also great. At this point, I was realizing that this could be it!

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Hell 5 presented me a very difficult call. This floor was a bit below average, nothing atrocious, so I was very split on whether to use my other Homing Phase Device or not, but after taking a moment, I decided to go for it.

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Hell 6 was insanely good and at this point barring extremely bad luck, I was ready to win!!!

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And Hell 7 completely sealed the deal!!!

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I was getting a touch concerned trying to get down the stairs as I was getting pinballed around.

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But eventually I got on them!

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And time to hack away for an easy finish!

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And got the lovely Everyman Angelic Badge!!!

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And here's the mortem:

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This is now my 4th life-time Angelic Badge, and 3rd on this save file (I haven't regained Veteran Angelic Badge yet), and I'm extremely pumped to get it. The game itself was extremely lucky, but that's pretty much what you need to beat it. All that said though, I do thing the difficulty of this badge is a bit overrated. It's very, very hard, but I have no doubt that many other players can achieve this if they buckle down and grind out the games. Intuition is the way to go and getting past Phobos Anomaly is not exceptionally difficult. From there, it's all about getting enough games until you get a massive stack of Invulernabilities.

Let's go!

 18 
 on: November 08, 2022, 20:02 
Started by Icy - Last post by Icy


Most of my games today had pretty good item luck, but horrendous stairs luck, and I wasn't really getting anywhere. I decided to switch from Hellrunner to Intuition for experimenting, and I think I'm making the switch.

After you find an Invulnerability or two, especially with the help of Intuition, you can pretty effectively keep chasing for more as you go through each floor, and because the duration is action-based, Hellrunner doesn't really help in this regard anyway. I've also been finding that while Invulnerabilities don't appear until Phobos floor 7, being able to map out Berserk Packs and Health Globes have been incredibly helpful too. Once Berserk, basically all damage is reduce to just 1 with Red Armor (P), and even Small Health Globes heal straight to 200%, which help a lot. Even Armor Shards are very nice to spot. It's definitely a bit harder in some cases without some movement speed and dodging bonus, but I do believe Intuition is the way to go.

As a prime example, I had this Phobos floor 7:

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With Hellrunner, players would grab the Med Pack, head straight for the stairs, and consider themselves very lucky. With Intuition, players see just how lucky they really are!

As for the game itself here, it honestly wasn't too interesting, and I spent a huge majority of it with Invulnerability and Berserk, simply zipping through levels and detouring for more power-ups. I did find a nuke and was able to get to and past the Cyberdemon again. Once the Invulnerability ran out though, I was pretty much instantly obliterated. It was unfortunate too since there was a Homing Phase Device nearby, but it got destroyed before I could use it.

Here's the mortem:

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At the rate these games are coming, I'm feeling very confident I'll get it soon once the necessary luck strikes, and most importantly, it no longer feels like an insurmountable challenge, which significantly alleviates the pressure of starting each game. I'm going to get it!

 19 
 on: November 07, 2022, 22:09 
Started by Sockthot - Last post by Sockthot
Not sure where else to ask - but I can't login to any of the wikis. I have this forum account and a mediawiki login, neither are working. Any advice?

 20 
 on: November 07, 2022, 20:42 
Started by Icy - Last post by Icy
Today's been my first day of grinding for Everyman Angelic Badge and on my first run up to and past the Cyberdemon, I managed to push all the way to Hell 5. Unfortunately, I rolled some very unfortunate luck and couldn't escape out of the situation.

Despite praising Reloader in my study, I've ultimately switched to Hellrunner realizing just how little shooting there really is and given that, speed is absolutely necessary.

One trick I accidentally found while playing out games was that if an enemy is killed on the edge of Phobos Base Entry, they are unable to respawn, which has made getting starts easier and a fair bit faster. Getting to The Chained Court is the hard part and every run so far that has made it there has also made it to Deimos. Given that, if I can string together enough good fortune with close stairs, Berserk Packs, and Invulnerabilities, this challenge is absolutely doable.

Onto the run itself, the first several floors were standard, and then I got an excellent Phobos floor 7.

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Deimos floor 2 was also absolutely fantastic.

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Here, I was heavily split on what to do. City of Skulls is perfectly safe to run through, but it would have burned a lot of Berserk. On the other hand, if there were a swarm of enemies to the right, I might have taken heavy damage. I opted to go for the normal stairs and fortunately only had to kill a Former Human.

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This floor was very tempting, but ultimately went immediately for the stairs and still had to burn through 2 Med Packs anyway.

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This was an excellent floor and I was ready to fight the Cyberdemon with some heavy Berserk duration and still some Med Packs. With the math I did in my study thread, Chainsaw (B) was ready to go!

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I got a bit greedy, but was forced to immediately take the stairs.

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I had a fortunate Cyberdemon fight and tore it apart! Hell 1 was overall pretty nice.

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EEP!

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Because of the position of the barrel and all the fluids, I had no realistic option but to run to the right and blast away. Unfortunately though, I could hear Archvile noises.

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When turning the corner, I just about got blasted to almost certain death into the acid, but dodged! Praise Hellrunner!

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Going around the corner, there was a Computer Map that revealed a lot of goodies, but unfortunately I just couldn't go for them.

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Wishing I had Reloader!

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Even with running, fluids are brutal on this challenge and they cut off everything.

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Scary start, but it was home free.

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Things are starting to get really serious here. I did a pot shot down left and heard a bunch of Mancubi and was forced to run upwards. I found an Envirosuit!

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From here, I charged between the boxes to draw as little attention as possible, and have a ton of defense against fire.

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This was a brutal call. While I did have a Phase Device, The Mortuary was simply way too risky and I opted to charge through the maze, with the backup plan of heading back if it was too packed.

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Fortunate entry into the maze.

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I was very lucky it was only Lost Souls and Pain Elementals, and had an easy escape.

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This is finally where things started to look grim, despite only 3 floors from the Spider Mastermind, who I was absolutely confident I would destroy if I could get there. Given that this is a maze level and the stairs are literally on the complete opposite side, I dashed for the Phase Device and hoped for the best.

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lmao

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Using Chainsaw (B), I was lucky to get mostly hits, especially without Berserk. But I turned the corner and had this mess.

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I could hear a Mancubus directly to the left, so I figured with my fire resistance that I would charge at the Archvile and hopefully be able to get around.

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omfg

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I was on the verge of getting eaten, but a Revenant blew up most of the Demons and I survived with 1 HP left!

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Unfortunately, the corner had a clog of Demons that I couldn't use Shotgun knockback through, so I had no choice but to run back down.

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And unfortunately, I got blown up.

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Here's the mortem:

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Pretty dang good for my first day of trying for this, 18 serious attempts for the badge, 3 runs past Phobos, and 1 run past Deimos. I'm going to commit to grinding for this badge and I'm going to get it!

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